Dining Set
A dining table at real height (75 cm) with 2 to 8 chairs (seat 45 cm) set around it, rectangular on four legs or round on a pedestal, with a fruit bowl in the middle.
- Size
- 1.6 × 0.88 × 1.8 m
- Triangles
- 892
- Kit
- Interiors
Tune it
4 knobs: Chairs, Table, Wood, Chair colour.
Specs
- Size
- 1.6 × 0.88 × 1.8 m width × height × depth
- Triangles
- 892 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/dining-set.mjs';
const diningSet = createAsset();
scene.add(diningSet); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/dining-set.mjs';
export function DiningSet() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import dining-set.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://dining-set.glb").instantiate())// Import dining-set.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "dining-set", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
chairs | range | 2 to 8, step 1 | 4 | Number of chairs around the table, 2 to 8. The rectangular table grows longer to seat them; 5 or more puts chairs at the ends. |
table | choice | rect round | rect | rect (rectangular top on four legs, 90 cm wide) or round (circular top on a central pedestal, diameter grows with the chairs). |
wood | choice | oak walnut ash ebony | oak | Table wood: oak (honey), walnut (dark brown), ash (pale Scandinavian), ebony (near black). |
chairColor | choice | wood sage black cream terracotta | wood | Chair frame paint: wood (matches the table), sage, black, cream or terracotta. Seat pads are a soft linen tone. |
Presets: farmhouse kitchen {"chairs":6,"table":"rect","wood":"oak","chairColor":"sage"} · bistro corner {"chairs":2,"table":"round","wood":"ebony","chairColor":"black"} · nordic dining {"chairs":4,"table":"round","wood":"ash","chairColor":"cream"}
Files
| File | What |
|---|---|
| dining-set.glb | GLB, default look · 135 KB |
| dining-set.mjs | ES module, every knob live |
| dining-set.obj | OBJ, static, no colour |
| dining-set-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.