Free low-poly 3D models
Every kit in Gaitkit has free specimens: download the GLB, the OBJ with its colours, or the three.js module without an account, and use them in commercial games and apps without credit.
How it works
The free shelf is not a demo pack. Each free specimen is the full thing: the same knobs as the Pro pieces, the same validator, the same files. Walkers come with their Walk clip inside the GLB, vehicles with a Loop clip that turns the wheels, and buildings with doors on named hinges.
Tune colours, sizes and parts in the browser first; the download carries the knobs you set. Files are low-poly (at most 6,000 triangles), use flat colours with no textures to manage, sit at real-world scale in metres and face +Z, so they drop into three.js, Godot, Unity or Blender without fixing scale or materials.
Questions
Are these 3D models really free for commercial use?
Yes. Free specimens can be used in commercial games, apps, renders and client work without credit. You may not resell them as assets or use them to train 3D generators.
Do I need an account to download?
No. Free GLB, OBJ and module files download directly, and their CDN links can be used from your own code.
Which file formats are included?
GLB (glTF binary, with a Walk or Loop animation clip where the model moves), OBJ with an MTL file for colours, and the ES module that builds the model in three.js with every knob live.
What does Pro add?
Pro unlocks downloads for the rest of the catalogue. Previews, knobs, code and the agent tools stay free for every specimen.
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Low-poly charactersLow-poly creaturesLow-poly vehiclesLow-poly buildingsLow-poly robots and mechsLow-poly propsLow-poly trees, rocks and terrainLow-poly furnitureLow-poly weaponsLow-poly sci-fi assetsLow-poly fantasy and medievalModular level kits
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3D models for three.js3D models for React Three FiberLow-poly 3D models for GodotLow-poly 3D models for Unity3D assets for AI agents
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Guides
How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game