Habitat Dome
A pressurised habitat dome for a moon or Mars colony: a panelled shell on a ring wall, a ring of lit windows, a skylight cupola and an airlock tunnel on +Z whose outer door (part door) slides open along x. Windows and lamps glow at night.
- Size
- 10.7 × 7.0 × 13.6 m
- Triangles
- 2,604
- Kit
- Space Colony
Tune it
4 knobs: Dome size, Accent, Airlock, Panels.
Specs
- Size
- 10.7 × 7.0 × 13.6 m width × height × depth
- Triangles
- 2,604 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 door · slide
- Knobs
- 4 3 presets
- Night lights
- 3 window, lamp, beacon
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/habitat-dome.mjs';
const habitatDome = createAsset();
scene.add(habitatDome); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/habitat-dome.mjs';
export function HabitatDome() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import habitat-dome.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
add_child(preload("res://habitat-dome.glb").instantiate())// Import habitat-dome.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "habitat-dome", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
size | range | 3 to 7, step 0.5 | 4.5 | Dome radius in metres. 3 is a two-person hab pod (about 4 m tall), 7 a large greenhouse or common hall (about 8 m tall) with a second ring of windows. |
accent | choice | orange teal yellow red blue | orange | The one accent colour on the white panels (base band, airlock frame, door stripe): orange, teal, yellow, red or blue. |
airlock | toggle | on / off | true | On: a 3 m pressurised airlock tunnel on skids sticks out on +Z with portholes. Off: the sliding door sits in a short doorway frame on the dome. |
panels | choice | ribbed geodesic banded | ribbed | Shell style: ribbed (smooth shell with twelve structural ribs), geodesic (triangular facet panels, two tones), banded (stacked rings with one accent band). |
Presets: greenhouse hall {"size":7,"panels":"geodesic","accent":"teal"} · crew pod {"size":3,"airlock":false,"accent":"yellow"} · mars outpost {"size":5,"panels":"banded","accent":"red"}
Files
| File | What |
|---|---|
| habitat-dome.glb | GLB, default look · 330 KB |
| habitat-dome.mjs | ES module, every knob live |
| habitat-dome.obj | OBJ, static, no colour |
| habitat-dome-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.