Shower Cabin
A corner shower cabin at real size (90 x 90 cm square, 120 x 80 cm rectangle or a 90 cm curved quadrant, about 2 m tall): a chamfered stone tray with a drain, two tiled walls (or white acrylic pod walls), framed glass with a sliding door on rails (shower_door slides along x; on the quadrant it glides round the curve, a rotate rig about the corner), a rain head on an arm, a riser rail with a hand shower, a mixer, and a corner shelf with bottles.
- Size
- 0.99 × 2.1 × 1.0 m
- Triangles
- 1,844
Tune it
5 knobs: Shape, Finish, Glass, Tiled walls, Open.
Specs
- Size
- 0.99 × 2.1 × 1.0 m width × height × depth
- Triangles
- 1,844 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 shower_door · slide
- Knobs
- 5 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/shower-cabin.mjs';
const showerCabin = createAsset();
scene.add(showerCabin); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/shower-cabin.mjs';
export function ShowerCabin() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import shower-cabin.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
add_child(preload("res://shower-cabin.glb").instantiate())// Import shower-cabin.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "shower-cabin", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
shape | choice | square rectangle quadrant | square | square (90 x 90 cm, a fixed pane and a sliding door), rectangle (120 x 80 cm walk-in width, sliding door) or quadrant (90 cm curved front whose door glides round the curve). |
finish | choice | white stainless black retro | stainless | Frame, tray and tiles together: white (white frame and tiles), stainless (chrome frame, warm grey stone tiles), black (matt black frame, charcoal tiles and tray) or retro (chrome frame, pastel mint tiles and tray). |
glass | choice | clear frosted tinted | clear | clear (pale, with light streaks), frosted (milky white for privacy) or tinted (smoky grey). |
tiles | toggle | on / off | true | Two tiled walls in the corner, each tile its own tone. Off gives smooth white acrylic pod walls instead (a self-contained shower pod). |
open | range | 0 to 1, step 0.05 | 0 | How far the sliding door is open as built: 0 closed, 1 fully open. |
Presets: hotel en-suite {"shape":"rectangle","finish":"black","glass":"clear"} · family shower {"shape":"quadrant","finish":"white","glass":"frosted","open":0.5} · retro bathroom {"shape":"square","finish":"retro","glass":"clear"}
Files
| File | What |
|---|---|
| shower-cabin.glb Pro | GLB, default look · 206 KB |
| shower-cabin.mjs Pro | ES module, every knob live |
| shower-cabin.obj Pro | OBJ, static; colours in the .mtl |
| shower-cabin.mtl | OBJ colours; keep it next to the .obj |
| shower-cabin-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.