Backpack & Luggage
Travel bags at real size: a 68 cm hard-shell suitcase lying flat with its lid open on a hinge (rigged part lid) to show folded clothes, a 45 cm backpack standing upright with straps and pockets, or a 55 cm duffel bag. Optional luggage tag and travel stickers. No logos.
- Size
- 0.78 × 0.65 × 0.57 m
- Triangles
- 1,240
Tune it
4 knobs: Bag, Colour, Lid open, Tag & stickers.
Specs
- Size
- 0.78 × 0.65 × 0.57 m width × height × depth
- Triangles
- 1,240 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 lid · rotate
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/backpack-luggage.mjs';
const backpackLuggage = createAsset();
scene.add(backpackLuggage); // rests on y = 0, front faces +Z
// 'lid' pivots on its hinge: -110° to 0° around x
backpackLuggage.getObjectByName('lid').rotation.x = THREE.MathUtils.degToRad(-110);import { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/backpack-luggage.mjs';
export function BackpackLuggage() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import backpack-luggage.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
$BackpackLuggage/lid.rotation_degrees.x = -110// Import backpack-luggage.glb with glTFast (com.unity.cloud.gltfast).
transform.Find("lid").localEulerAngles = new Vector3(/* x: */ -110, 0, 0);Use the gaitkit MCP server: get_variant({ "id": "backpack-luggage", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
bag | choice | suitcase backpack duffel | suitcase | suitcase (ribbed hard-shell case with four spinner wheels and a trolley handle, lying flat, lid opens to show folded clothes), backpack (upright rucksack with a front pocket, side bottle pocket and padded straps), duffel (soft barrel bag with two carry handles and a shoulder strap). |
color | choice | navy red olive black mustard teal | teal | Main colour of the shell or fabric: navy, red, olive, black, mustard or teal. |
open | range | 0 to 1, step 0.05 | 0.75 | How far the suitcase lid is open: 0 shut and zipped, 1 laid back about 110 degrees. Suitcase only. |
tag | toggle | on / off | true | A luggage tag on the handle, plus travel stickers on the suitcase lid or a patch on the backpack. |
Presets: packing for holiday {"bag":"suitcase","color":"teal","open":1} · school backpack {"bag":"backpack","color":"red"} · gym duffel {"bag":"duffel","color":"black","tag":false}
Files
| File | What |
|---|---|
| backpack-luggage.glb | GLB, default look · 155 KB |
| backpack-luggage.mjs | ES module, every knob live |
| backpack-luggage.obj | OBJ, static, no colour |
| backpack-luggage-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.