Camping Tent
A camping tent at real size: a dome tent with crossing poles and a D-shaped door, or a classic A-frame ridge tent with two triangular door flaps, for 2 to 6 people (about 2 to 3 m long), with guy lines and pegs. Door flaps are hinged parts that open outward toward +Z.
- Size
- 2.8 × 1.3 × 3.0 m
- Triangles
- 796
- Kit
- Outdoors
Tune it
5 knobs: Style, Fabric, Sleeps, Door open, Guy lines.
Specs
- Size
- 2.8 × 1.3 × 3.0 m width × height × depth
- Triangles
- 796 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 door · rotate
- Knobs
- 5 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/camping-tent.mjs';
const campingTent = createAsset();
scene.add(campingTent); // rests on y = 0, front faces +Z
// 'door' pivots on its hinge: -150° to 0° around y
campingTent.getObjectByName('door').rotation.y = THREE.MathUtils.degToRad(-150);import { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/camping-tent.mjs';
export function CampingTent() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import camping-tent.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
$CampingTent/door.rotation_degrees.y = -150// Import camping-tent.glb with glTFast (com.unity.cloud.gltfast).
transform.Find("door").localEulerAngles = new Vector3(/* y: */ -150, 0, 0);Use the gaitkit MCP server: get_variant({ "id": "camping-tent", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
style | choice | dome ridge | dome | dome (a rounded nylon tent on two crossing poles with a D-shaped door that swings open) or ridge (a classic A-frame with a ridge line and two triangular door flaps that fold back). |
color | choice | orange green blue red yellow khaki | orange | Main fabric colour: orange, green, blue, red, yellow or khaki (canvas). Panels get a lighter second tone and the floor band is charcoal. |
people | range | 2 to 6, step 1 | 3 | How many people it sleeps, 2 to 6: a 2-person tent is about 2.1 x 1.4 m and 1.1 m tall, a 6-person about 3 x 2.6 m and 1.7 m tall. |
door | range | 0 to 1, step 0.05 | 0.6 | How far the door flap is swung open: 0 zipped shut, 1 folded right back. Same as rotating the door part(s). |
guylines | toggle | on / off | true | Show the tensioned guy lines and the pegs holding them in the ground. |
Presets: scout camp {"style":"ridge","color":"khaki","people":2,"door":0.8} · family dome {"style":"dome","color":"blue","people":6} · festival pitch {"style":"dome","color":"green","people":2,"door":0,"guylines":false}
Files
| File | What |
|---|---|
| camping-tent.glb | GLB, default look · 98 KB |
| camping-tent.mjs | ES module, every knob live |
| camping-tent.obj | OBJ, static, no colour |
| camping-tent-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.