Garden Tower
A round residential tower whose curved white balconies spill over with timber planters, shrubs, hanging vines and small trees, wrapped in vertical timber fins and capped with a solar glass dome over a roof garden. Storeys are 3.2 m; the entrance canopy faces +Z and the windows glow at night.
- Size
- 14.4 × 25.0 × 14.5 m
- Triangles
- 3,754
- Kit
- Solarpunk
Tune it
3 knobs: Floors, Greenery, Seed.
Specs
- Size
- 14.4 × 25.0 × 14.5 m width × height × depth
- Triangles
- 3,754 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 3 3 presets
- Night lights
- 2 window, lamp
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/garden-tower.mjs';
const gardenTower = createAsset();
scene.add(gardenTower); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/garden-tower.mjs';
export function GardenTower() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import garden-tower.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://garden-tower.glb").instantiate())// Import garden-tower.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "garden-tower", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
floors | range | 3 to 12, step 1 | 6 | Number of storeys, 3.2 m each, not counting the roof garden. 3 is a low apartment block, 12 a 40 m tower. |
greenery | range | 0 to 1, step 0.1 | 0.6 | How much the balconies overflow. 0 gives tidy planters with a few shrubs, 0.5 adds a tree per floor and hanging vines, 1 is a vertical forest. |
seed | range | 1 to 50, step 1 | 5 | Turns the balcony lobes floor by floor, shuffles the plants, flowers and which apartments have their lights on at night. |
Presets: vertical forest {"floors":10,"greenery":1,"seed":12} · quiet block {"floors":4,"greenery":0.3,"seed":3} · eco high rise {"floors":12,"greenery":0.7,"seed":21}
Files
| File | What |
|---|---|
| garden-tower.glb | GLB, default look · 542 KB |
| garden-tower.mjs | ES module, every knob live |
| garden-tower.obj | OBJ, static, no colour |
| garden-tower-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.