Honey Bee
A bee at real size (1 = a 1.3 cm honey bee worker; the size knob scales it up to a 50 cm fantasy bee): a fuzzy thorax with a pale collar, a big dark head with oval compound eyes, elbowed antennae and mandibles, a striped abdomen of overlapping plates with a stinger, glassy veined fore and hind wings, six legs hanging in flight and optional orange pollen baskets. Honey, bumble (black and yellow with a white tail, extra fuzzy) or carpenter (glossy black with a yellow thorax). Flies by distance with a fast buzzing wingbeat, hovering up and down.
- Size
- 0.02 × 0.01 × 0.02 m
- Triangles
- 1,832
- Kit
- Garden Bugs
Tune it
4 knobs: Species, Wings, Pollen, Size.
Specs
- Size
- 0.02 × 0.01 × 0.02 m width × height × depth
- Triangles
- 1,832 of 6,000
- Draw calls
- 1 one vertex-colour material
- Loop clip
- 0.008 m of travel per cycle
- Altitude
- 0.08 m above the ground
- Moving parts
- 4 wing_L · rotate, wing_R · rotate, abdomen · rotate, body · slide
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/honey-bee.mjs';
const honeyBee = createAsset();
scene.add(honeyBee); // rests on y = 0, front faces +Z
let dist = 0;
renderer.setAnimationLoop(() => {
dist += speed * clock.getDelta();
honeyBee.position.set(0, groundY + honeyBee.userData.altitude, dist);
honeyBee.userData.tick(dist); // wings beat with the distance
renderer.render(scene, camera);
});import { useMemo, useRef } from 'react';
import { useFrame } from '@react-three/fiber';
import { createAsset } from 'https://gaitkit.com/cdn/honey-bee.mjs';
export function HoneyBee({ speed = 1 }) {
const model = useMemo(() => createAsset(), []);
const dist = useRef(0);
useFrame((_, dt) => {
dist.current += speed * dt;
model.position.set(0, groundY + model.userData.altitude, dist.current);
model.userData.tick(dist.current); // wings beat with the distance
});
return <primitive object={model} />;
}# Import honey-bee.glb (download below). It carries an in-place "Loop" animation.
@onready var anim: AnimationPlayer = $HoneyBee/AnimationPlayer
func _physics_process(delta):
velocity = transform.basis.z * speed
move_and_slide()
anim.play("Loop")
anim.speed_scale = speed / 0.008 # one Loop = 0.008 m of travel// Import honey-bee.glb with glTFast (com.unity.cloud.gltfast).
animator.Play("Loop");
animator.speed = speed / 0.008 // one Loop = 0.008 m of travelUse the gaitkit MCP server: get_variant({ "id": "honey-bee", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
species | choice | honey bumble carpenter | honey | honey (1.3 cm amber-and-brown striped worker), bumble (1.8 cm round, very fuzzy, black with a yellow collar and band and a white tail), carpenter (1.9 cm glossy blue-black abdomen with a yellow fuzzy thorax). |
wings | choice | clear smoky | clear | Wing tint: clear (glassy with brown veins) or smoky (dark violet-grey, like a carpenter bee). |
pollen | toggle | on / off | true | Orange pollen baskets packed on the hind legs, as on a bee coming back from the flowers. |
size | range | 1 to 40, step 0.5 | 1 | Uniform scale. 1 is real size (a 1.3 cm honey bee); 20 is a 26 cm game-readable bee; 40 is a 50 cm giant fantasy bee. |
Presets: busy forager {"species":"honey","pollen":true} · buff-tailed bumblebee {"species":"bumble","pollen":false,"size":1} · violet carpenter {"species":"carpenter","wings":"smoky","pollen":false}
Files
| File | What |
|---|---|
| honey-bee.glb Pro | GLB, default look · 390 KB |
| honey-bee.mjs Pro | ES module, every knob live |
| honey-bee.obj Pro | OBJ, static; colours in the .mtl |
| honey-bee.mtl | OBJ colours; keep it next to the .obj |
| honey-bee-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.