Japanese Gate
A Japanese-style wooden gateway treated as plain architecture: two round pillars on stone footings, a tie beam and a double lintel whose top beam sweeps upward at the ends (or a simpler straight style), in vermilion red, natural cypress or black. No plaque or symbols. Size sets the height, 3 to 8 m.
- Size
- 5.8 × 4.6 × 4.8 m
- Triangles
- 768
Tune it
4 knobs: Colour, Style, Height, Path.
Specs
- Size
- 5.8 × 4.6 × 4.8 m width × height × depth
- Triangles
- 768 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/japanese-gate.mjs';
const japaneseGate = createAsset();
scene.add(japaneseGate); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/japanese-gate.mjs';
export function JapaneseGate() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import japanese-gate.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://japanese-gate.glb").instantiate())// Import japanese-gate.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "japanese-gate", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
colour | choice | red natural black | red | red (vermilion lacquer with black top beam and pillar sleeves), natural (unpainted cypress wood) or black (dark lacquer). |
style | choice | curved straight | curved | curved (double lintel, the top beam sweeping up at the ends, tie beam passing through the pillars) or straight (plain round top beam, no second lintel, austere). |
size | range | 3 to 8, step 0.25 | 4.5 | Height in metres to the top of the lintel. Width grows with it; 3 m is a garden gate, 8 m a landmark at the head of an avenue. |
path | toggle | on / off | true | A row of flat stepping stones on a gravel strip running through the gate. |
Presets: garden gate {"colour":"natural","style":"straight","size":3.25,"path":true} · avenue landmark {"colour":"red","style":"curved","size":7.5,"path":false} · black gate {"colour":"black","style":"curved","size":4.5}
Files
| File | What |
|---|---|
| japanese-gate.glb | GLB, default look · 96 KB |
| japanese-gate.mjs | ES module, every knob live |
| japanese-gate.obj | OBJ, static, no colour |
| japanese-gate-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.