Gaitkit Open the lab
Tombstone Set, A seeded set of one to six weathered headstones, each about 1 m tall: round-topped, peaked, shouldered and flat slabs, a short obelisk and a ledger stone, leaning at odd angles with moss creeping up from the grass. Plain stones with a blank recessed panel and no symbols; lay them in a row, a loose cluster, or as graves with earth mounds.
Prop · Still

Tombstone Set

A seeded set of one to six weathered headstones, each about 1 m tall: round-topped, peaked, shouldered and flat slabs, a short obelisk and a ledger stone, leaning at odd angles with moss creeping up from the grass. Plain stones with a blank recessed panel and no symbols; lay them in a row, a loose cluster, or as graves with earth mounds.

Size
3.3 × 1.4 × 2.1 m
Triangles
428
Open in the lab Ready for any engine. The download carries the knobs you set here.

Tune it

5 knobs: Stones, Layout, Stone, Moss, Seed.

Specs

Size
3.3 × 1.4 × 2.1 m
width × height × depth
Triangles
428
of 6,000
Draw calls
1
one vertex-colour material
Knobs
5
3 presets
Night lights
0
none

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/tombstone-set.mjs';

const tombstoneSet = createAsset();
scene.add(tombstoneSet);                      // rests on y = 0, front faces +Z

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
countrange1 to 6, step 14How many headstones in the set, 1 to 6. Each one takes its own shape and lean from the seed.
layoutchoicerow cluster gravesclusterrow: stones side by side about 1.1 m apart; cluster: a loose, uneven huddle; graves: a row with a low earth mound in front of each stone.
stonechoicegranite sandstone slate marblegraniteMaterial colour: granite (mid grey), sandstone (warm tan), slate (dark blue-grey), marble (pale white).
mossrange0 to 1, step 0.050.5How overgrown the stones are: 0 is clean stone; 1 has thick moss clumps round every base and on the tops.
seedrange1 to 99, step 113Picks each stone's shape, size, lean and where the moss grows. Any whole number gives a different set.

Presets: old churchyard row {"layout":"row","count":5,"stone":"sandstone","moss":0.8} · fresh graves {"layout":"graves","count":3,"stone":"slate","moss":0.1} · lonely marble {"count":1,"stone":"marble","moss":0.3,"seed":4}

Files

FileWhat
tombstone-set.glbGLB, default look · 68 KB
tombstone-set.mjsES module, every knob live
tombstone-set.objOBJ, static, no colour
tombstone-set-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.