drag to orbit
Building · 1 moving part
Chicken Coop
A raised wooden hen house with a cleated ramp to the pop door, a side nest box whose lid is a hinged part (eggs inside), a small window and an optional wire run with two hens and a waterer. About 1.6 m wide, 1.8 m tall; the run adds 2.2 m to the right.
- Size
- 4.3 × 2.1 × 2.4 m
- Triangles
- 2,060
- Kit
- Farm
Tune it
4 knobs: Size, Colour, Run, Nest lid.
Specs
- Size
- 4.3 × 2.1 × 2.4 m width × height × depth
- Triangles
- 2,060 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 nest_lid · rotate
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/chicken-coop.mjs';
const chickenCoop = createAsset();
scene.add(chickenCoop); // rests on y = 0, front faces +Z
// 'nest_lid' pivots on its hinge: -100° to 0° around z
chickenCoop.getObjectByName('nest_lid').rotation.z = THREE.MathUtils.degToRad(-100);import { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/chicken-coop.mjs';
export function ChickenCoop() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import chicken-coop.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
$ChickenCoop/nest_lid.rotation_degrees.z = -100// Import chicken-coop.glb with glTFast (com.unity.cloud.gltfast).
transform.Find("nest_lid").localEulerAngles = new Vector3(/* z: */ -100, 0, 0);Use the gaitkit MCP server: get_variant({ "id": "chicken-coop", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
size | choice | small medium large | medium | small (1.2 m wide, 2 nest holes, a few hens), medium (1.6 m, 3 nests), large (2.2 m, 4 nests, longer run). |
colour | choice | red white natural blue | red | red (barn red with white trim), white (with sage trim and a red roof), natural (stained timber), blue (soft blue with white trim). |
run | toggle | on / off | true | Wire-mesh run attached to the right side with a door, two hens and a waterer inside. |
nest | range | 0 to 1, step 0.05 | 0 | How far the nest-box lid is lifted, 0 shut, 1 propped open showing straw and eggs. The lid is the rotate part nest_lid. |
Presets: backyard coop {"size":"small","colour":"white"} · farm hen house {"size":"large","colour":"natural"} · egg collecting {"colour":"blue","nest":1}
Files
| File | What |
|---|---|
| chicken-coop.glb | GLB, default look · 323 KB |
| chicken-coop.mjs | ES module, every knob live |
| chicken-coop.obj | OBJ, static, no colour |
| chicken-coop-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.