Gaitkit Open the lab
Hay Bales, A stack or a field scatter of hay bales: round bales (1.5 m across, 1.2 m wide) or square bales (small 0.9 m twine-tied bales, or big 1.4 m blocks when wrapped). Wrap them in white, black or green silage plastic, or leave the straw showing. Seeded so every pile differs.
Prop · Still

Hay Bales

A stack or a field scatter of hay bales: round bales (1.5 m across, 1.2 m wide) or square bales (small 0.9 m twine-tied bales, or big 1.4 m blocks when wrapped). Wrap them in white, black or green silage plastic, or leave the straw showing. Seeded so every pile differs.

Size
1.4 × 4.1 × 4.5 m
Triangles
1,440
Kit
Farm
Open in the lab Ready for any engine. The download carries the knobs you set here.

Tune it

5 knobs: Shape, Count, Wrap, Layout, Seed.

Specs

Size
1.4 × 4.1 × 4.5 m
width × height × depth
Triangles
1,440
of 6,000
Draw calls
1
one vertex-colour material
Knobs
5
3 presets
Night lights
0
none

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/hay-bales.mjs';

const hayBales = createAsset();
scene.add(hayBales);                      // rests on y = 0, front faces +Z

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
shapechoiceround squareroundround (big rolled bales lying on their side) or square (small rectangular twine-tied bales, or large blocks when wrapped).
countrange1 to 12, step 16How many bales. A stack builds a pyramid from the bottom row up; a scatter spreads them over a field patch.
wrapchoicenone white black greennonenone (bare golden straw with twine), white, black or green (silage bales sealed in plastic).
layoutchoicestack scatterstackstack (tidy pyramid ready for the barn) or scatter (dropped across a field by the baler, random turns, the odd round bale stood on end).
seedrange1 to 50, step 19Varies the straw shading, small turns in the stack and where scattered bales land. Same seed always builds the same pile.

Presets: harvest stack {"shape":"square","count":12,"layout":"stack"} · silage field {"shape":"round","wrap":"white","layout":"scatter","count":8,"seed":4} · black wrapped {"shape":"round","wrap":"black","count":3}

Files

FileWhat
hay-bales.glbGLB, default look · 208 KB
hay-bales.mjsES module, every knob live
hay-bales.objOBJ, static, no colour
hay-bales-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.