Gaitkit Open the lab
Scrap Pile, A heap of salvage on a mound of dirt: tyres, oil drums, sheet panels, pipes, girders, a fallen fridge and wheel rims, with an optional rag flag on a pole marking the claim. Size is the heap diameter in metres.
Prop · Still

Scrap Pile

A heap of salvage on a mound of dirt: tyres, oil drums, sheet panels, pipes, girders, a fallen fridge and wheel rims, with an optional rag flag on a pole marking the claim. Size is the heap diameter in metres.

Size
3.7 × 2.6 × 3.5 m
Triangles
1,514
Open in the lab Ready for any engine. The download carries the knobs you set here.

Tune it

4 knobs: Size, Rust, Rag flag, Seed.

Specs

Size
3.7 × 2.6 × 3.5 m
width × height × depth
Triangles
1,514
of 6,000
Draw calls
1
one vertex-colour material
Knobs
4
2 presets
Night lights
0
none

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/scrap-pile.mjs';

const scrapPile = createAsset();
scene.add(scrapPile);                      // rests on y = 0, front faces +Z

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
sizerange1.5 to 5, step 0.253Diameter of the heap in metres. 1.5 is a roadside pile, 5 a scrapyard mountain you can climb.
rustrange0 to 1, step 0.050.6How rusted the metal is. 0 keeps the paint colours, 1 turns everything brown.
flagtoggleon / offtrueA pipe planted on top with a tattered cloth flag, the way scavengers mark a claimed heap.
seedrange1 to 50, step 16Reshuffles what is in the heap and how it lies. Use different seeds for a scrapyard.

Presets: scrapyard mountain {"size":5,"rust":0.75,"seed":14} · fresh salvage {"size":2,"rust":0.15,"flag":false}

Files

FileWhat
scrap-pile.glbGLB, default look · 198 KB
scrap-pile.mjsES module, every knob live
scrap-pile.objOBJ, static, no colour
scrap-pile-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.