Water Tower
A riveted steel water tank on four braced legs with a front ladder, a railed catwalk and a riser pipe with a valve. The tank is a drum, a ball or a box, covered in mismatched hand-painted repair patches (no text) and rust streaks.
- Size
- 5.4 × 12.7 × 5.8 m
- Triangles
- 2,348
- Kit
- Wasteland
Tune it
4 knobs: Height, Tank, Rust, Paint.
Specs
- Size
- 5.4 × 12.7 × 5.8 m width × height × depth
- Triangles
- 2,348 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/water-tower.mjs';
const waterTower = createAsset();
scene.add(waterTower); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/water-tower.mjs';
export function WaterTower() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import water-tower.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://water-tower.glb").instantiate())// Import water-tower.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "water-tower", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
height | range | 4 to 14, step 0.5 | 8 | Height of the legs up to the tank floor in metres. The tank adds about 4 m. 4 is a farm tank, 14 a town landmark. |
tank | choice | drum ball box | drum | Tank shape: drum (upright cylinder with a cone roof, the classic), ball (spherical tank), box (square riveted tank with a low pitched lid). |
rust | range | 0 to 1, step 0.05 | 0.5 | Rust streaks running down the tank and rusty legs. 0 freshly painted, 1 almost entirely brown. |
paint | choice | faded blue sky red oxide cream olive | faded blue | Base colour of the tank under the patches: faded blue, sky, red oxide, cream, olive. |
Presets: town landmark {"height":13,"tank":"ball","paint":"sky","rust":0.3} · farm tank {"height":5,"tank":"box","paint":"olive","rust":0.7} · rust bucket {"tank":"drum","rust":1,"paint":"red oxide"}
Files
| File | What |
|---|---|
| water-tower.glb | GLB, default look · 344 KB |
| water-tower.mjs | ES module, every knob live |
| water-tower.obj | OBJ, static, no colour |
| water-tower-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.