Toolbox Set
A 46 cm steel toolbox with a hinged lid (rigged part lid) or an open wooden carpenter's tote, with a claw hammer, an open-end wrench, a screwdriver and a hand saw laid out on the floor in front of it at real size.
- Size
- 0.60 × 0.38 × 0.65 m
- Triangles
- 1,256
Tune it
4 knobs: Box, Colour, Lid open, Tools out.
Specs
- Size
- 0.60 × 0.38 × 0.65 m width × height × depth
- Triangles
- 1,256 of 6,000
- Draw calls
- 1 one vertex-colour material
- Moving parts
- 1 lid · rotate
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/toolbox-set.mjs';
const toolboxSet = createAsset();
scene.add(toolboxSet); // rests on y = 0, front faces +Z
// 'lid' pivots on its hinge: -105° to 0° around x
toolboxSet.getObjectByName('lid').rotation.x = THREE.MathUtils.degToRad(-105);import { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/toolbox-set.mjs';
export function ToolboxSet() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import toolbox-set.glb (download below). Moving parts are separate nodes, pivoted on their hinge.
$ToolboxSet/lid.rotation_degrees.x = -105// Import toolbox-set.glb with glTFast (com.unity.cloud.gltfast).
transform.Find("lid").localEulerAngles = new Vector3(/* x: */ -105, 0, 0);Use the gaitkit MCP server: get_variant({ "id": "toolbox-set", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
style | choice | steel wooden tote | steel | steel (a painted metal toolbox with a carry handle and a lid that opens on a back hinge; a tape measure and a parts organiser inside) or wooden tote (an open pine carpenter's box with a dowel handle, the hammer and screwdriver standing in it). |
color | choice | red blue green yellow black orange | red | Paint of the steel box, and the grips of the screwdriver and hammer: red, blue, green, yellow, black or orange. |
open | range | 0 to 1, step 0.05 | 0.65 | How far the steel lid is open: 0 closed, 1 thrown back about 105 degrees. Ignored for the wooden tote. |
tools | toggle | on / off | true | Lay the hand saw, wrench and the rest on the floor in front of the box. Off leaves just the box. |
Presets: mechanic red {"style":"steel","color":"red","open":1} · carpenter tote {"style":"wooden tote","color":"green"} · closed and tidy {"style":"steel","color":"blue","open":0,"tools":false}
Files
| File | What |
|---|---|
| toolbox-set.glb | GLB, default look · 169 KB |
| toolbox-set.mjs | ES module, every knob live |
| toolbox-set.obj | OBJ, static, no colour |
| toolbox-set-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.