Gaitkit Open the lab
Castle Tower, A stone castle tower that fills one 4 m grid cell: round (4.8 m across) or square (4.4 m), 9 to 18 m to the battlements, with a corbelled crenellated top or a tall cone or pyramid roof and a pennant. Doors at the 6 m wall-walk level on its -X and +X sides meet castle-wall pieces; windows glow at night.
Building · Still

Castle Tower

A stone castle tower that fills one 4 m grid cell: round (4.8 m across) or square (4.4 m), 9 to 18 m to the battlements, with a corbelled crenellated top or a tall cone or pyramid roof and a pennant. Doors at the 6 m wall-walk level on its -X and +X sides meet castle-wall pieces; windows glow at night.

Size
6.3 × 21.2 × 6.3 m
Triangles
2,088
Open in the lab Ready for any engine. The download carries the knobs you set here.

Tune it

5 knobs: Shape, Height, Roof, Stone, Banner.

Specs

Size
6.3 × 21.2 × 6.3 m
width × height × depth
Triangles
2,088
of 6,000
Draw calls
1
one vertex-colour material
Knobs
5
3 presets
Night lights
1
window

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/castle-tower.mjs';

const castleTower = createAsset();
scene.add(castleTower);                      // rests on y = 0, front faces +Z

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
shapechoiceround squareroundround (drum tower, 4.8 m across, cone roof) or square (4.4 m, quoined corners, pyramid roof).
heightrange9 to 18, step 0.512Metres from the ground to the battlement walk. 9 is a squat flanking tower just above the 6 m walls; 18 a tall corner tower.
rooftoggleon / offtrueTall pointed roof (cone on round, pyramid on square) with a pennant. Off leaves an open crenellated fighting top with a flagpole.
stonechoicelimestone granite sandstone slate redstonelimestoneStone for the whole kit: limestone (pale warm grey, classic), granite (neutral grey), sandstone (warm tan, desert fort), slate (dark blue-grey, grim northern hold), redstone (red-brown). Use the same value on every Castle piece so they match.
bannerchoicecrimson azure forest gold violet blackcrimsonColour of the pennant or flag on top: crimson, azure, forest, gold, violet or black. Match it with castle-gate, castle-keep and banner-pole.

Presets: fairy-tale spire {"shape":"round","height":16,"roof":true,"stone":"limestone","banner":"azure"} · border keep tower {"shape":"square","height":13,"roof":false,"stone":"slate","banner":"black"} · desert watch {"shape":"square","height":10,"roof":false,"stone":"sandstone","banner":"gold"}

Files

FileWhat
castle-tower.glbGLB, default look · 264 KB
castle-tower.mjsES module, every knob live
castle-tower.objOBJ, static, no colour
castle-tower-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.