Helipad
A flat helicopter landing pad (8 to 20 m across) in concrete, pierced-steel matting or packed gravel, painted with a border, an aiming circle and a centre mark, ringed by small edge lights that glow green at night, with an orange windsock on a pole at one corner. It is only about 10 cm thick, so other models can drive or land on it.
- Size
- 13.6 × 4.8 × 13.6 m
- Triangles
- 1,118
Tune it
5 knobs: Size, Shape, Surface, Centre mark, Edge lights.
Specs
- Size
- 13.6 × 4.8 × 13.6 m width × height × depth
- Triangles
- 1,118 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 5 3 presets
- Night lights
- 1 lamp
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/helipad-marker.mjs';
const helipadMarker = createAsset();
scene.add(helipadMarker); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/helipad-marker.mjs';
export function HelipadMarker() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import helipad-marker.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://helipad-marker.glb").instantiate())// Import helipad-marker.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "helipad-marker", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
size | range | 8 to 20, step 1 | 12 | Width of the pad in metres. 8 fits a light scout helicopter, 20 a heavy transport. |
shape | choice | square round | square | Square pad with a straight border or a round pad with a ring border. |
surface | choice | concrete steel mat gravel | concrete | concrete (poured slab with expansion joints), steel mat (field matting of interlocking steel planks, dark grey-green) or gravel (packed stone, tan). |
marking | choice | H cross triangle | H | The symbol inside the aiming circle: H (the standard helipad letter shape), cross (a plus sign) or triangle (pointing to +Z, the approach direction). |
lights | toggle | on / off | true | Small lights on short posts around the edge; they glow green at night. Off leaves a bare pad. |
Presets: field lz {"surface":"steel mat","size":10,"marking":"cross"} · desert pad {"surface":"gravel","shape":"round","size":14,"marking":"triangle"} · heavy lift pad {"size":20,"lights":true}
Files
| File | What |
|---|---|
| helipad-marker.glb | GLB, default look · 162 KB |
| helipad-marker.mjs | ES module, every knob live |
| helipad-marker.obj | OBJ, static, no colour |
| helipad-marker-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.