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Prop · Still
Hitching Post
A frontier hitching rail: two or three stout posts carrying a worn rail with tied rope loops, an optional plank water trough in front and a saddle blanket thrown over the rail. Runs along x.
- Size
- 3.0 × 1.3 × 1.3 m
- Triangles
- 736
- Kit
- Wild West
Tune it
5 knobs: Length, Wood, Trough, Ropes, Blanket.
Specs
- Size
- 3.0 × 1.3 × 1.3 m width × height × depth
- Triangles
- 736 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 5 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/hitching-post.mjs';
const hitchingPost = createAsset();
scene.add(hitchingPost); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/hitching-post.mjs';
export function HitchingPost() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import hitching-post.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://hitching-post.glb").instantiate())// Import hitching-post.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "hitching-post", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
length | range | 2 to 5, step 0.5 | 3 | Rail length in metres. A third post is added in the middle from 4 m. |
wood | choice | weathered oak pine dark | weathered | Timber tone: weathered (silver-brown), oak (warm brown), pine (light), dark (old stained). |
trough | toggle | on / off | true | Plank water trough in front of the rail, full of water. |
ropes | range | 0 to 4, step 1 | 2 | How many tied lead ropes hang from the rail. |
blanket | toggle | on / off | true | Striped saddle blanket thrown over one end of the rail. |
Presets: saloon rail {"length":4,"ropes":3} · bare rail {"trough":false,"ropes":0,"blanket":false,"wood":"dark"} · ranch trough {"length":2.5,"wood":"pine","ropes":1}
Files
| File | What |
|---|---|
| hitching-post.glb | GLB, default look · 105 KB |
| hitching-post.mjs | ES module, every knob live |
| hitching-post.obj | OBJ, static, no colour |
| hitching-post-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.