Jungle Plant
A big-leaf tropical understorey plant: split-leaf (monstera-like, about 1.2 m), banana (a 3 m pseudo-stem with long torn paddles), elephant ear (upright arrow leaves, 1.5 m) or fern (an arching rosette, 0.9 m). Seeded leaf angles and tears so a jungle floor never repeats.
- Size
- 2.4 × 0.95 × 2.3 m
- Triangles
- 793
- Kit
- Biomes
Tune it
4 knobs: Type, Size, Leaf colour, Seed.
Specs
- Size
- 2.4 × 0.95 × 2.3 m width × height × depth
- Triangles
- 793 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/jungle-plant.mjs';
const junglePlant = createAsset();
scene.add(junglePlant); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/jungle-plant.mjs';
export function JunglePlant() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import jungle-plant.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://jungle-plant.glb").instantiate())// Import jungle-plant.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "jungle-plant", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
type | choice | split leaf banana elephant ear fern | split leaf | split leaf (broad heart leaves with deep slits on long stalks, monstera-like), banana (tall green pseudo-stem with long paddle leaves torn by wind), elephant ear (upright arrow-shaped leaves on tall stalks), fern (low rosette of arching feathery fronds). |
size | range | 0.5 to 2, step 0.05 | 1 | Scale relative to a typical plant of the type (split leaf 1.2 m, banana 3 m, elephant ear 1.5 m, fern 0.9 m tall). 0.5 is a young plant, 2 a giant jungle specimen. |
leaf | choice | emerald lime deep variegated burgundy | emerald | emerald (rich green), lime (fresh yellow-green), deep (dark shade-loving green), variegated (green with cream patches), burgundy (dark wine-red leaves with red undersides). |
seed | range | 1 to 50, step 1 | 5 | Changes leaf count, angles, tears and shades. Scatter with different seeds so no two plants match. |
Presets: banana grove {"type":"banana","size":1.3,"seed":12} · cheese plant {"type":"split leaf","leaf":"variegated"} · shade fern {"type":"fern","leaf":"deep","size":1.4}
Files
| File | What |
|---|---|
| jungle-plant.glb | GLB, default look · 96 KB |
| jungle-plant.mjs | ES module, every knob live |
| jungle-plant.obj | OBJ, static, no colour |
| jungle-plant-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.