Gaitkit Open the lab
Platform Block, A game-ready platformer block that snaps to a 1 m grid: grass, stone, ice, lava or candy theme, 1 to 4 cells wide and deep and 1 to 3 cells tall, with the top colour dripping down the sides and small decorations on top. Its footprint is exactly width x depth metres centred on the origin, so blocks placed on whole-metre centres tile edge to edge and stack.
Prop · Still

Platform Block

A game-ready platformer block that snaps to a 1 m grid: grass, stone, ice, lava or candy theme, 1 to 4 cells wide and deep and 1 to 3 cells tall, with the top colour dripping down the sides and small decorations on top. Its footprint is exactly width x depth metres centred on the origin, so blocks placed on whole-metre centres tile edge to edge and stack.

Size
3.0 × 1.2 × 2.0 m
Triangles
1,272
Open in the lab Ready for any engine. The download carries the knobs you set here.

Tune it

5 knobs: Theme, Width, Depth, Height, Decor.

Specs

Size
3.0 × 1.2 × 2.0 m
width × height × depth
Triangles
1,272
of 6,000
Draw calls
1
one vertex-colour material
Knobs
5
3 presets
Night lights
1
lava

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/platform-block.mjs';

const platformBlock = createAsset();
scene.add(platformBlock);                      // rests on y = 0, front faces +Z

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
themechoicegrass stone ice lava candygrassgrass (green turf over brown earth, tufts and flowers), stone (grey castle bricks with moss), ice (snow cap over pale blue ice, crystals), lava (dark basalt with a molten pool on top that glows at night), candy (layer cake with pink icing and sprinkles).
widthrange1 to 4, step 13Width along X in 1 m grid cells.
depthrange1 to 4, step 12Depth along Z in 1 m grid cells. 1 gives a side-scroller ledge.
heightrange1 to 3, step 11Height in 1 m cells; the walkable top is at y = height. 3 makes a pillar or wall.
decortoggleon / offtrueSmall low details on the top face (grass tufts and flowers, pebbles, snow and crystals, cooling rocks, sprinkles and gumdrops). Off gives a clean top.

Presets: lava pit {"theme":"lava","width":2,"depth":2} · ice ledge {"theme":"ice","width":4,"depth":1} · cake tower {"theme":"candy","width":1,"depth":1,"height":3}

Files

FileWhat
platform-block.glbGLB, default look · 159 KB
platform-block.mjsES module, every knob live
platform-block.objOBJ, static, no colour
platform-block-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.