Adventurer Pack
A canvas adventurer backpack standing upright with its pockets toward +Z and the shoulder straps behind: buckled top flap, front and side pouches, a rolled bedroll strapped on top, a rope coil on one side and a frying pan on the other. Standard size is 60 cm tall.
- Size
- 0.58 × 0.68 × 0.36 m
- Triangles
- 1,200
Tune it
4 knobs: Colour, Size, Bedroll, Rope and pan.
Specs
- Size
- 0.58 × 0.68 × 0.36 m width × height × depth
- Triangles
- 1,200 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/adventurer-pack.mjs';
const adventurerPack = createAsset();
scene.add(adventurerPack); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/adventurer-pack.mjs';
export function AdventurerPack() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import adventurer-pack.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://adventurer-pack.glb").instantiate())// Import adventurer-pack.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "adventurer-pack", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
colour | choice | tan olive rust navy grey | tan | Canvas colour: tan, olive (military surplus), rust (red-brown), navy or grey. Straps stay brown leather. |
size | choice | daypack standard expedition | standard | daypack (about 47 cm tall), standard (60 cm) or expedition (75 cm, big travel pack). |
bedroll | toggle | on / off | true | A rolled wool blanket strapped across the top of the pack. |
gear | toggle | on / off | true | A coiled rope hanging on the left side and a frying pan on the right. |
Presets: trail explorer {"colour":"olive","size":"expedition"} · city daypack {"colour":"navy","size":"daypack","bedroll":false,"gear":false} · tinker pack {"colour":"rust","bedroll":true,"gear":true}
Files
| File | What |
|---|---|
| adventurer-pack.glb | GLB, default look · 148 KB |
| adventurer-pack.mjs | ES module, every knob live |
| adventurer-pack.obj | OBJ, static, no colour |
| adventurer-pack-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.