drag to orbit
Nature · Still
Bulb Tree
An alien tree about 6 m tall: three bark strands twist into one trunk, arching branches droop under flat leaf pads, and lantern-like pods hang on threads beneath them, glowing at night.
- Size
- 5.5 × 5.4 × 5.3 m
- Triangles
- 2,484
- Kit
- Alien World
Tune it
5 knobs: Pods, Foliage, Height, Pod count, Seed.
Specs
- Size
- 5.5 × 5.4 × 5.3 m width × height × depth
- Triangles
- 2,484 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 5 3 presets
- Night lights
- 1 pod
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/bulb-tree.mjs';
const bulbTree = createAsset();
scene.add(bulbTree); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/bulb-tree.mjs';
export function BulbTree() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import bulb-tree.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://bulb-tree.glb").instantiate())// Import bulb-tree.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "bulb-tree", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
pods | choice | amber cyan pink lime violet | amber | Pod colour and night glow: amber (warm lanterns), cyan, pink, lime, violet. |
foliage | choice | teal rust indigo | teal | Leaf and bark colours: teal leaves on plum bark, rust (red-orange leaves on slate bark), indigo (deep blue leaves on brown bark). |
height | range | 3 to 12, step 0.5 | 6 | Total height in metres. 3 is a young sapling, 12 a towering grove landmark. |
count | range | 4 to 20, step 1 | 10 | How many lantern pods hang under the branches. 4 is sparse, 20 a tree dripping with lights. |
seed | range | 1 to 50, step 1 | 9 | Changes the trunk twist, branch angles and where each pod hangs. Plant several seeds so no two trees match. |
Presets: lantern grove {"count":18,"height":8,"seed":4} · cyan sapling {"pods":"cyan","height":3.5,"count":5,"seed":12} · ember tree {"pods":"pink","foliage":"rust","seed":27}
Files
| File | What |
|---|---|
| bulb-tree.glb | GLB, default look · 370 KB |
| bulb-tree.mjs | ES module, every knob live |
| bulb-tree.obj | OBJ, static, no colour |
| bulb-tree-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.