Tendril Plant
An alien plant about 1.2 m tall: a rosette of broad leaves around a bulbous core, sending up curling tendrils that end in glowing bulbs, some curled like fern fiddleheads, some arching over to dangle their bulb like a lantern. The bulbs glow at night.
- Size
- 0.93 × 1.3 × 1.1 m
- Triangles
- 1,850
- Kit
- Alien World
Tune it
4 knobs: Tendrils, Bulbs, Height, Seed.
Specs
- Size
- 0.93 × 1.3 × 1.1 m width × height × depth
- Triangles
- 1,850 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 1 bulb
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/tendril-plant.mjs';
const tendrilPlant = createAsset();
scene.add(tendrilPlant); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/tendril-plant.mjs';
export function TendrilPlant() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import tendril-plant.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://tendril-plant.glb").instantiate())// Import tendril-plant.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "tendril-plant", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
count | range | 3 to 12, step 1 | 7 | How many tendrils rise from the plant, each ending in one glowing bulb. 3 is a sparse sprout, 12 a dense glowing bush. |
bulb | choice | cyan pink gold violet lime | cyan | Bulb colour and night glow: cyan, pink, gold, violet, lime. Leaves and tendrils stay deep teal. |
height | range | 0.4 to 3, step 0.1 | 1.2 | Height of the tallest tendril in metres. 0.4 is a small ground plant, 3 a towering lantern plant. |
seed | range | 1 to 50, step 1 | 6 | Changes the tendril heights, lean, which ones curl into fiddleheads and which arch over to dangle their bulb. Same seed, same plant. |
Presets: lantern bush {"count":12,"bulb":"gold","height":1.6,"seed":19} · pink sprout {"count":4,"bulb":"pink","height":0.6,"seed":2} · tall lure {"count":5,"bulb":"violet","height":2.8,"seed":33}
Files
| File | What |
|---|---|
| tendril-plant.glb | GLB, default look · 239 KB |
| tendril-plant.mjs | ES module, every knob live |
| tendril-plant.obj | OBJ, static, no colour |
| tendril-plant-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.