Sandbag Nest
A circular emplacement of stacked sandbags (about 1 m high) with a gap at the back to walk in, a dirt floor, an ammo box and an optional searchlight on a tripod that shines at night, plus an optional corrugated roof on four posts. Radius and wall height are real-metre knobs; the front faces +Z.
- Size
- 4.5 × 1.5 × 4.5 m
- Triangles
- 1,462
Tune it
5 knobs: Radius, Height, Bags, Roof, Searchlight.
Specs
- Size
- 4.5 × 1.5 × 4.5 m width × height × depth
- Triangles
- 1,462 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 5 3 presets
- Night lights
- 1 lamp
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/sandbag-nest.mjs';
const sandbagNest = createAsset();
scene.add(sandbagNest); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/sandbag-nest.mjs';
export function SandbagNest() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import sandbag-nest.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://sandbag-nest.glb").instantiate())// Import sandbag-nest.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "sandbag-nest", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
radius | range | 1.4 to 2.6, step 0.1 | 1.8 | Inner radius of the ring in metres. 1.4 holds one or two people, 2.6 a crew and gear. |
rows | range | 3 to 8, step 1 | 6 | Rows of sandbags, about 15 cm each: 3 is a low wall to kneel behind, 8 stands chest high (1.2 m). |
bags | choice | woodland desert arctic grey | woodland | Sandbag cloth colour: woodland (olive-tan), desert (sand), arctic (off-white) or grey. |
roof | toggle | on / off | false | A corrugated steel roof on four timber posts, with a few sandbags weighing it down. |
searchlight | toggle | on / off | true | A drum searchlight on a tripod inside the ring, aimed over the front wall; its lens glows at night. |
Presets: desert outpost {"bags":"desert","roof":true,"rows":7} · arctic lookout {"bags":"arctic","radius":1.5} · low firing pit {"rows":3,"radius":2.4,"searchlight":false}
Files
| File | What |
|---|---|
| sandbag-nest.glb | GLB, default look · 267 KB |
| sandbag-nest.mjs | ES module, every knob live |
| sandbag-nest.obj | OBJ, static, no colour |
| sandbag-nest-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.