drag to orbit · tap the ground to send it
Creature · Flies
Songbird
A palm-sized garden songbird, 15 cm long with a 25 cm wingspan. Flies by distance: three quick wingbeats, then a short bound with the wings tucked, rising and dipping like a real finch; it banks into turns.
- Size
- 0.29 × 0.09 × 0.20 m
- Triangles
- 658
Tune it
4 knobs: Plumage, Flight, Crest, Size.
Specs
- Size
- 0.29 × 0.09 × 0.20 m width × height × depth
- Triangles
- 658 of 6,000
- Draw calls
- 1 one vertex-colour material
- Loop clip
- 0.16 m of travel per cycle
- Altitude
- 0.6 m above the ground
- Moving parts
- 6 wing_L · rotate, wing_R · rotate, wingtip_L · rotate, wingtip_R · rotate, body · slide, tail · rotate
- Knobs
- 4 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/songbird.mjs';
const songbird = createAsset();
scene.add(songbird); // rests on y = 0, front faces +Z
let dist = 0;
renderer.setAnimationLoop(() => {
dist += speed * clock.getDelta();
songbird.position.set(0, groundY + songbird.userData.altitude, dist);
songbird.userData.tick(dist); // wings beat with the distance
renderer.render(scene, camera);
});import { useMemo, useRef } from 'react';
import { useFrame } from '@react-three/fiber';
import { createAsset } from 'https://gaitkit.com/cdn/songbird.mjs';
export function Songbird({ speed = 1 }) {
const model = useMemo(() => createAsset(), []);
const dist = useRef(0);
useFrame((_, dt) => {
dist.current += speed * dt;
model.position.set(0, groundY + model.userData.altitude, dist.current);
model.userData.tick(dist.current); // wings beat with the distance
});
return <primitive object={model} />;
}# Import songbird.glb (download below). It carries an in-place "Loop" animation.
@onready var anim: AnimationPlayer = $Songbird/AnimationPlayer
func _physics_process(delta):
velocity = transform.basis.z * speed
move_and_slide()
anim.play("Loop")
anim.speed_scale = speed / 0.16 # one Loop = 0.16 m of travel// Import songbird.glb with glTFast (com.unity.cloud.gltfast).
animator.Play("Loop");
animator.speed = speed / 0.16 // one Loop = 0.16 m of travelUse the gaitkit MCP server: get_variant({ "id": "songbird", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
plumage | choice | robin bluetit finch sparrow cardinal | robin | Colour pattern: robin (orange breast, brown back), bluetit (blue cap, yellow breast, green back), finch (red face, yellow wing bar), sparrow (streaky brown), cardinal (all red with a black mask). |
flight | choice | bounding steady | bounding | bounding: three wingbeats then a short glide with wings tucked (finches, tits). steady: continuous flapping. |
crest | toggle | on / off | false | A pointed crest of feathers on the crown (cardinals, waxwings). |
size | range | 0.7 to 2.5, step 0.05 | 1 | Uniform scale. 1 is a 15 cm songbird; 2.5 is thrush- to jay-sized. |
Presets: red cardinal {"plumage":"cardinal","crest":true,"size":1.4} · blue tit {"plumage":"bluetit","size":0.8} · goldfinch {"plumage":"finch","flight":"bounding"}
Files
| File | What |
|---|---|
| songbird.glb | GLB, default look · 85 KB |
| songbird.mjs | ES module, every knob live |
| songbird.obj | OBJ, static, no colour |
| songbird-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.