Gaitkit Open the lab
Egyptian Noble, A walking ancient Egyptian noble about 1.75 m tall in white linen (a pleated kilt or a long sheath dress), a broad beaded collar, gold arm bands and bracelets, sandals, and either a striped headcloth that falls to the shoulders or a black wig with a gold circlet; no divine emblems. Style, presentation, headdress, collar colours and a plain staff are knobs; pairs with the pyramids and obelisks of the Ancient World kit.
Character · Walks on 2 legs

Egyptian Noble

A walking ancient Egyptian noble about 1.75 m tall in white linen (a pleated kilt or a long sheath dress), a broad beaded collar, gold arm bands and bracelets, sandals, and either a striped headcloth that falls to the shoulders or a black wig with a gold circlet; no divine emblems. Style, presentation, headdress, collar colours and a plain staff are knobs; pairs with the pyramids and obelisks of the Ancient World kit.

Size
0.88 × 1.7 × 1.0 m
Triangles
2,322
Open in the lab Walk clip inside. The download carries the knobs you set here.

Tune it

5 knobs: Style, Presentation, Headdress, Collar, Staff.

Specs

Size
0.88 × 1.7 × 1.0 m
width × height × depth
Triangles
2,322
of 6,000
Draw calls
1
one vertex-colour material
Legs
2
2 gait groups
Stride
44 cm
duty factor 0.6
Foot slide
0.00 mm
limit 1 mm
Walk clip
1.095 m/s
at playback speed 1
Moving parts
5
upperarm_L · rotate, forearm_L · rotate, spine · rotate, chest · rotate, neck · rotate
Knobs
5
3 presets
Night lights
0
none

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic, planted feet never slide past 1 mm.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/egyptian-noble.mjs';
import { walker } from 'https://gaitkit.com/runtime/walk.mjs';

const egyptianNoble = createAsset();
scene.add(egyptianNoble);                      // rests on y = 0, front faces +Z
const gait = walker(egyptianNoble, { ground: (x, z) => terrainHeight(x, z) });   // or omit ground for a flat floor

let dist = 0;
renderer.setAnimationLoop(() => {
  dist += speed * clock.getDelta();
  egyptianNoble.position.z = dist;
  gait.poseAt(dist);                  // feet stay planted, at any frame rate
  renderer.render(scene, camera);
});

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
stylechoicestylized realistic chibi blockystylizedArt style of the whole figure: stylized (5.5 heads, chunky adventure-game look), realistic (about 7 heads, adult proportions), chibi (big head, 1.1 m) or blocky (voxel boxes).
presentationchoicemasculine femininemasculinemasculine: bare chest and a knee-length pleated linen kilt with a front panel; feminine: a long white sheath dress.
headdresschoicestriped cloth wig and circletstriped clothA gold-and-blue striped headcloth that frames the face and falls behind the shoulders, or a black shoulder-length wig with a plain gold circlet.
collarchoiceturquoise lapis carnelianturquoiseBead colours of the broad collar and the headcloth stripes: turquoise, lapis blue or carnelian red, always banded with gold.
stafftoggleon / offtrueA tall plain wooden staff of office with a gold cap, held in the right hand.

Presets: court official {"presentation":"masculine","headdress":"striped cloth","collar":"turquoise"} · noblewoman {"presentation":"feminine","headdress":"wig and circlet","collar":"carnelian","staff":false,"style":"realistic"} · little scribe {"presentation":"masculine","headdress":"wig and circlet","collar":"lapis","style":"chibi","staff":false}

Files

FileWhat
egyptian-noble.glbGLB, default look · 243 KB
egyptian-noble.mjsES module, every knob live
egyptian-noble.objOBJ, static, no colour
egyptian-noble-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.