Egyptian Pyramid
An Old Kingdom pyramid of limestone blocks: a smooth-cased true pyramid (51.8 degree faces, entrance passage on the +Z face) or a six-tier stepped pyramid. The ruin knob strips the casing from the top down to show the stepped core, lowers the summit and scatters fallen blocks. Base 10 to 230 m; the Great Pyramid is 230 m wide and 146 m tall.
- Size
- 64.8 × 38.2 × 64.8 m
- Triangles
- 472
Tune it
5 knobs: Style, Base width, Ruin, Casing stone, Capstone.
Specs
- Size
- 64.8 × 38.2 × 64.8 m width × height × depth
- Triangles
- 472 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 5 3 presets
- Night lights
- 0 none
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/egyptian-pyramid.mjs';
const egyptianPyramid = createAsset();
scene.add(egyptianPyramid); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/egyptian-pyramid.mjs';
export function EgyptianPyramid() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import egyptian-pyramid.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://egyptian-pyramid.glb").instantiate())// Import egyptian-pyramid.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "egyptian-pyramid", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
style | choice | smooth stepped | smooth | smooth (true pyramid with flat polished casing faces, like Giza) or stepped (six receding tiers, like the earliest step pyramid at Saqqara). |
size | range | 10 to 230, step 5 | 60 | Width of the square base in metres. Height follows: 0.64 x base for smooth, 0.55 x base for stepped. 230 is the Great Pyramid, 60 a queen's pyramid, 10 a small tomb. |
ruin | range | 0 to 1, step 0.05 | 0 | 0 is newly finished with every casing stone in place; 0.4 is how the Giza pyramids look today (casing stripped, core steps showing, summit lost); 1 is a weathered heap with rubble all around. |
casing | choice | limestone sandstone weathered granite | limestone | Colour of the outer casing: limestone (bright white-cream, as built), sandstone (warm gold), weathered (dusty tan) or granite (red granite lower courses, like the third Giza pyramid). |
capstone | toggle | on / off | true | Gilded pyramidion capping the summit of a smooth pyramid. It only shows while the summit is intact (ruin below 0.15). |
Presets: great pyramid today {"style":"smooth","size":230,"ruin":0.4,"casing":"weathered","capstone":false} · gleaming new tomb {"style":"smooth","size":80,"ruin":0,"casing":"limestone","capstone":true} · step pyramid of saqqara {"style":"stepped","size":120,"ruin":0.35,"casing":"sandstone"}
Files
| File | What |
|---|---|
| egyptian-pyramid.glb | GLB, default look · 84 KB |
| egyptian-pyramid.mjs | ES module, every knob live |
| egyptian-pyramid.obj | OBJ, static, no colour |
| egyptian-pyramid-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.