Gaitkit Open the lab
Slime, A knee-high hopping slime, 60 cm tall by default: a glossy jelly drop, dome or cube with a face. Travels by distance in hops: it squashes flat, springs up stretched tall, rounds out at the top of the arc and splats down again. Uses the fly contract at altitude 0, so engines move it along the ground; the jelly glows softly at night.
Creature · Flies

Slime

A knee-high hopping slime, 60 cm tall by default: a glossy jelly drop, dome or cube with a face. Travels by distance in hops: it squashes flat, springs up stretched tall, rounds out at the top of the arc and splats down again. Uses the fly contract at altitude 0, so engines move it along the ground; the jelly glows softly at night.

Size
0.59 × 0.60 × 0.60 m
Triangles
912
Open in the lab Loop clip inside. The download carries the knobs you set here.

Tune it

5 knobs: Colour, Shape, Face, Bounce, Height.

Specs

Size
0.59 × 0.60 × 0.60 m
width × height × depth
Triangles
912
of 6,000
Draw calls
1
one vertex-colour material
Loop clip
1.32 m
of travel per cycle
Altitude
0 m
above the ground
Moving parts
2
body · slide, jelly · rotate
Knobs
5
3 presets
Night lights
1
glow

Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.

Use it

Code for the specimen as it is set up above; it follows your knobs.

JavaScript
import { createAsset } from 'https://gaitkit.com/cdn/slime.mjs';

const slime = createAsset();
scene.add(slime);                      // rests on y = 0, front faces +Z

let dist = 0;
renderer.setAnimationLoop(() => {
  dist += speed * clock.getDelta();
  slime.position.set(0, groundY + slime.userData.altitude, dist);
  slime.userData.tick(dist);            // wings beat with the distance
  renderer.render(scene, camera);
});

More in the docs; agents can fetch all of this through MCP.

Knobs

KnobTypeValuesDefaultWhat it does
goochoicelime aqua berry amber violet tarlimeJelly colour (it glows this colour at night): lime (classic green), aqua (water blue), berry (pink-red), amber (honey orange), violet (arcane purple), tar (near-black with a purple shine, a nasty late-game slime).
shapechoicedrop dome cubedropBody shape: drop (a teardrop with a little peak on top, the classic RPG slime), dome (a round jelly mound), cube (a soft-cornered jelly cube that fills a corridor).
facechoicecute grumpy nonecuteExpression: cute (big shiny eyes and a small smile), grumpy (narrow eyes under angry brows and a frown), none (a faceless blob of goo).
bouncerange0.2 to 1.2, step 0.050.6Hop height as a fraction of the slime's height. 0.2 is a lazy slither-hop; 1.2 is a springy leap.
sizerange0.25 to 2.5, step 0.050.6Body height in metres at rest. 0.25 is a palm-sized slimeling; 2.5 is a boss slime taller than a person.

Presets: slimeling {"goo":"aqua","size":0.3,"bounce":1.1} · jelly cube {"goo":"lime","shape":"cube","face":"none","size":2.2,"bounce":0.25} · tar ooze {"goo":"tar","shape":"dome","face":"grumpy","size":1.2}

Files

FileWhat
slime.glbGLB, default look · 103 KB
slime.mjsES module, every knob live
slime.objOBJ, static, no colour
slime-params.jsonknob schema, presets, night zones

Licence

Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.