Throne
A tall-backed throne with heavy armrests, carved lozenge panels, finials and a cushioned seat, in carved stone, dark wood, gilded gold or black obsidian, optionally raised on a two-step dais. At size 1 the seat is 0.5 m high and the back about 2.1 m.
- Size
- 2.2 × 2.6 × 1.9 m
- Triangles
- 764
- Kit
- Dungeon
Tune it
4 knobs: Material, Cushion, Size, Dais.
Specs
- Size
- 2.2 × 2.6 × 1.9 m width × height × depth
- Triangles
- 764 of 6,000
- Draw calls
- 1 one vertex-colour material
- Knobs
- 4 3 presets
- Night lights
- 1 jewel
Passed the validator: real scale, rests on y = 0, front faces +Z, deterministic.
Use it
Code for the specimen as it is set up above; it follows your knobs.
import { createAsset } from 'https://gaitkit.com/cdn/throne.mjs';
const throne = createAsset();
scene.add(throne); // rests on y = 0, front faces +Zimport { useMemo } from 'react';
import { createAsset } from 'https://gaitkit.com/cdn/throne.mjs';
export function Throne() {
const model = useMemo(() => createAsset(), []);
return <primitive object={model} />;
}# Import throne.glb (download below). It is a static mesh, one material per colour.
add_child(preload("res://throne.glb").instantiate())// Import throne.glb with glTFast (com.unity.cloud.gltfast).
// Drop it in the scene: 1 unit = 1 metre, +Z is its front.Use the gaitkit MCP server: get_variant({ "id": "throne", "want": "default look" })
then place the result.
# MCP endpoint
https://gaitkit.com/mcpKnobs
| Knob | Type | Values | Default | What it does |
|---|---|---|---|---|
material | choice | stone dark wood gilded obsidian | stone | stone (grey carved granite, an old dungeon king), dark wood (oak with gold trim), gilded (all gold, a rich court), obsidian (black glassy stone with violet trim, a dark lord). |
cushion | choice | crimson royal blue emerald purple | crimson | Colour of the seat and back cushions: crimson, royal blue, emerald or purple. |
size | range | 0.8 to 1.5, step 0.05 | 1 | Uniform scale. 1 is a life-size throne (2.1 m back); 1.5 is a giant or ogre king. |
dais | toggle | on / off | true | Raise the throne on a two-step stone platform (2.2 x 1.9 m). |
Presets: dark lord {"material":"obsidian","cushion":"purple","size":1.3} · golden court {"material":"gilded","cushion":"royal blue"} · ogre king {"material":"dark wood","cushion":"emerald","size":1.5,"dais":false}
Files
| File | What |
|---|---|
| throne.glb | GLB, default look · 117 KB |
| throne.mjs | ES module, every knob live |
| throne.obj | OBJ, static, no colour |
| throne-params.json | knob schema, presets, night zones |
Licence
Use it in games, apps, renders and client work, commercially and without credit. Do not resell it as an asset or train a 3D generator on it. The full licence.