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Kit · Road Vehicles

Low-poly cars with rolling wheels

Everyday traffic from kart to ambulance: hatchback, sports car, SUV, pickup truck, taxi, police car in a plain two-tone livery, vintage 1930s car, motorcycle, scooter, bicycle and race kart. Wheels turn by the exact distance driven, so they never skid on the road, and front forks steer. Car doors, the SUV rear door and the pickup tailgate are hinged, and headlights and tail lights switch on at night.

12 models12 move1 free1,884–3,312 trianglesGLB · OBJ · three.js
Bicycle, low-poly 3D vehicleBicycle Road Vehicles · 1,884 tris RollsFree
Ambulance, low-poly 3D vehicleAmbulance Road Vehicles · 3,312 tris RollsPro
Hatchback, low-poly 3D vehicleHatchback Road Vehicles · 3,112 tris RollsPro
Race Kart, low-poly 3D vehicleRace Kart Road Vehicles · 2,944 tris RollsPro
Scooter, low-poly 3D vehicleScooter Road Vehicles · 2,098 tris RollsPro
SUV, low-poly 3D vehicleSUV Road Vehicles · 3,064 tris RollsPro
Taxi Cab, low-poly 3D vehicleTaxi Cab Road Vehicles · 3,140 tris RollsPro

Racing and driving games, city traffic, parking lots and car-chase prototypes.

Every piece in Road Vehicles is low-poly with flat colours and no textures, real-world scale in metres and its front toward +Z, so it drops into three.js, React Three Fiber, Godot, Unity or Blender next to the rest of the kit. Open any card to tune its knobs, then take the GLB, the OBJ with its colours, or the ES module. Filter the catalogue by this kit.

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Guides

How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game