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Kit · Monsters

Low-poly monsters with IK legs

Creatures for boss rooms and dark caves: a bus-sized dragon that flies with beating wings and an opening jaw, a raptor on two legs, a house-sized kaiju crab, an eight-legged cave crawler, a six-legged eye stalker waving its eye stalks, a radial five-legged star walker, a boulder-backed rock golem crawler and a three-legged alien tripod walker. A rooted tentacle lurker coils its arms in a loop.

9 models9 move7 walk1 free2,256–4,192 trianglesGLB · OBJ · three.js
Eye Stalker, low-poly 3D creatureEye Stalker Monsters · 3,088 tris Walks · 6 legsPro
Kaiju Crab, low-poly 3D creatureKaiju Crab Monsters · 4,192 tris Walks · 8 legsPro
Raptor, low-poly 3D creatureRaptor Monsters · 2,256 tris Walks · 2 legsPro
Star Walker, low-poly 3D creatureStar Walker Monsters · 2,982 tris Walks · 5 legsPro
Dragon, low-poly 3D creatureDragon Monsters · 2,980 tris FliesPro

Boss fights, dungeon enemies, kaiju battles and sci-fi or fantasy monster encounters.

Every piece in Monsters is low-poly with flat colours and no textures, real-world scale in metres and its front toward +Z, so it drops into three.js, React Three Fiber, Godot, Unity or Blender next to the rest of the kit. Open any card to tune its knobs, then take the GLB, the OBJ with its colours, or the ES module. Filter the catalogue by this kit.

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Guides

How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game