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Kit · Air, Sea & Space

Low-poly planes, ships and spacecraft

Everything that crosses air, water or vacuum: an airliner, fighter jet, propeller plane, helicopter and hot air balloon; a cargo ship, fishing boat, sailboat and speedboat; a space fighter, space freighter, space shuttle and UFO saucer. Each one runs a loop clip: rotors and propellers spin, hulls pitch and roll on the swell, radar masts turn, engine flames flicker and the shuttle bay doors open. All of them carry lights for night scenes.

13 models13 move1 free2,412–4,753 trianglesGLB · OBJ · three.js
Airliner, low-poly 3D vehicleAirliner Air, Sea & Space · 4,704 tris FliesPro
Cargo Ship, low-poly 3D vehicleCargo Ship Air, Sea & Space · 3,613 tris SwimsPro
Helicopter, low-poly 3D vehicleHelicopter Air, Sea & Space · 3,020 tris FliesPro
Sailboat, low-poly 3D vehicleSailboat Air, Sea & Space · 3,439 tris SwimsPro
Speedboat, low-poly 3D vehicleSpeedboat Air, Sea & Space · 2,815 tris SwimsPro
UFO Saucer, low-poly 3D vehicleUFO Saucer Air, Sea & Space · 2,846 tris FliesPro

Flight and sailing games, harbour and airport dioramas, space shooters and background traffic for open-world maps.

Every piece in Air, Sea & Space is low-poly with flat colours and no textures, real-world scale in metres and its front toward +Z, so it drops into three.js, React Three Fiber, Godot, Unity or Blender next to the rest of the kit. Open any card to tune its knobs, then take the GLB, the OBJ with its colours, or the ES module. Filter the catalogue by this kit.

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Guides

How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game