Low-poly planes, ships and spacecraft
Everything that crosses air, water or vacuum: an airliner, fighter jet, propeller plane, helicopter and hot air balloon; a cargo ship, fishing boat, sailboat and speedboat; a space fighter, space freighter, space shuttle and UFO saucer. Each one runs a loop clip: rotors and propellers spin, hulls pitch and roll on the swell, radar masts turn, engine flames flicker and the shuttle bay doors open. All of them carry lights for night scenes.
Flight and sailing games, harbour and airport dioramas, space shooters and background traffic for open-world maps.
Every piece in Air, Sea & Space is low-poly with flat colours and no textures, real-world scale in metres and its front toward +Z, so it drops into three.js, React Three Fiber, Godot, Unity or Blender next to the rest of the kit. Open any card to tune its knobs, then take the GLB, the OBJ with its colours, or the ES module. Filter the catalogue by this kit.
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Guides
How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game