Low-poly 3D models for Godot
Drop a Gaitkit GLB into your Godot 4 project and it imports as a scene with an AnimationPlayer holding its Walk or Loop clip. Models are in metres, Y-up, facing +Z, with flat-shaded vertex colours, so they need no material setup.
var specimen = preload("res://bicycle.glb").instantiate()
add_child(specimen)
var player: AnimationPlayer = specimen.find_child("AnimationPlayer")
player.play(player.get_animation_list()[0])Runs as written with Bicycle, a free specimen. Swap the id for any card below.
Showing 24 of 586. See them all in the catalogue.
How it works
glTF is Godot's preferred 3D format, and Gaitkit's GLB files are built for it: one material per colour, named nodes for every moving part, and the animation clip already inside. Characters are rigid parts on named nodes, and the GLB extras say which node is which humanoid bone.
Tune the knobs on the asset page before downloading; the GLB you get is the variant you set up.
Questions
Does the animation import into Godot?
Yes. The Walk or Loop clip shows up in the imported scene's AnimationPlayer.
Do I need to fix the scale?
No. Models are in metres, which is Godot's unit, and rest on the ground at y = 0.
Can I make the loop repeat?
Set the animation's loop mode in the import settings or call player.get_animation(name).loop_mode = Animation.LOOP_LINEAR.
Keep looking
Browse by type
Low-poly charactersLow-poly creaturesLow-poly vehiclesLow-poly buildingsLow-poly robots and mechsLow-poly propsLow-poly trees, rocks and terrainLow-poly furnitureLow-poly weaponsLow-poly sci-fi assetsLow-poly fantasy and medievalModular level kits
By engine
3D models for three.js3D models for React Three FiberLow-poly 3D models for Unity3D assets for AI agents
Kits
Adventurer GearAir, Sea & SpaceAlien WorldAncient WorldAnimalsBiomesBirds & Sea LifeBug WorldCastleCharactersCity StreetCoastal TownCyberpunkDungeonEveryday PropsFantasy CreaturesFantasy HeroesFarmFoodForest & WildsGarden BugsHalloweenHeavy VehiclesHistoricalHome & GardenHome FurnitureInteriorsKitchen & BathMachinesMech HangarMedieval VillageMilitary BaseModern ArsenalModular Level KitMonster HordeMonstersOffice & TechOutdoorsPiratesPlatformerPlayground & SportsPublic InteriorsRoad VehiclesRobotsSci-Fi CrewSeasonalShop & MarketSolarpunkSpace ColonySports & SkateTabletopTerrainTower DefenseTown BuildingsTownsfolkUnderwaterWastelandWild WestWildlifeWorld Architecture
Guides
How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game