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Kit · Townsfolk

Low-poly townspeople that walk

Working people for a living town, life-size and walking with swinging arms: a chef in a toque, a doctor in a white coat, a firefighter in turnout gear, a police officer, a construction worker in hi-vis, a mechanic, a farmer, a shopkeeper, an office worker, a delivery courier, a student, a child with a school backpack, a jogger, a tourist and a grandparent with a cane. The style knob draws any of them realistic, stylized, chibi or blocky, and the seed knob rolls a different face and build.

15 models15 move15 walk1 free2,578–3,726 trianglesGLB · OBJ · three.js
Mechanic, low-poly 3D characterMechanic Townsfolk · 2,680 tris Walks · 2 legsFree
Chef, low-poly 3D characterChef Townsfolk · 3,411 tris Walks · 2 legsPro
Child, low-poly 3D characterChild Townsfolk · 2,810 tris Walks · 2 legsPro
Doctor, low-poly 3D characterDoctor Townsfolk · 2,882 tris Walks · 2 legsPro
Farmer, low-poly 3D characterFarmer Townsfolk · 3,478 tris Walks · 2 legsPro
Firefighter, low-poly 3D characterFirefighter Townsfolk · 3,726 tris Walks · 2 legsPro
Grandparent, low-poly 3D characterGrandparent Townsfolk · 3,086 tris Walks · 2 legsPro
Runner, low-poly 3D characterRunner Townsfolk · 2,578 tris Walks · 2 legsPro
Shopkeeper, low-poly 3D characterShopkeeper Townsfolk · 2,934 tris Walks · 2 legsPro
Student, low-poly 3D characterStudent Townsfolk · 3,218 tris Walks · 2 legsPro
Tourist, low-poly 3D characterTourist Townsfolk · 3,606 tris Walks · 2 legsPro

NPC crowds for city builders, life sims, open worlds and job-themed games.

Every piece in Townsfolk is low-poly with flat colours and no textures, real-world scale in metres and its front toward +Z, so it drops into three.js, React Three Fiber, Godot, Unity or Blender next to the rest of the kit. Open any card to tune its knobs, then take the GLB, the OBJ with its colours, or the ES module. Filter the catalogue by this kit.

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Guides

How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game