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3D models for React Three Fiber

Load any Gaitkit GLB in React Three Fiber with useGLTF and play its Walk or Loop clip with useAnimations from drei, or build the model from its module and mount it with <primitive>. Every asset page has a ready R3F snippet that follows your knob settings.

586 models392 move129 walk60 free194–5,468 trianglesGLB · OBJ · three.js
JSX
import { useGLTF, useAnimations } from '@react-three/drei';
import { useEffect } from 'react';

function Specimen() {
  const { scene, animations } = useGLTF('https://gaitkit.com/cdn/bicycle.glb');
  const { actions } = useAnimations(animations, scene);
  useEffect(() => { Object.values(actions)[0]?.play(); }, [actions]);
  return <primitive object={scene} />;
}

Runs as written with Bicycle, a free specimen. Swap the id for any card below.

Bicycle, low-poly 3D vehicleBicycle Road Vehicles · 1,884 tris RollsFree
Duck, low-poly 3D creatureDuck Animals · 1,448 tris Walks · 2 legsFree
Dump Truck, low-poly 3D vehicleDump Truck Heavy Vehicles · 2,932 tris RollsFree
Fox, low-poly 3D creatureFox Wildlife · 2,572 tris Walks · 4 legsFree
Grey Alien, low-poly 3D characterGrey Alien Sci-Fi Crew · 1,936 tris Walks · 2 legsFree
Mechanic, low-poly 3D characterMechanic Townsfolk · 2,680 tris Walks · 2 legsFree
Monarch, low-poly 3D characterMonarch Fantasy Heroes · 3,142 tris Walks · 2 legsFree
Pistol, low-poly 3D propPistol Modern Arsenal · 1,080 tris Moving partsFree
Pump Jack, low-poly 3D propPump Jack Machines · 1,996 tris Moving partsFree
Robot Arm, low-poly 3D mechRobot Arm Robots · 3,492 tris Moving partsFree
Slime, low-poly 3D creatureSlime Fantasy Creatures · 1,760 tris FliesFree
Stone Golem, low-poly 3D characterStone Golem Monster Horde · 2,350 tris Walks · 2 legsFree
Warehouse, low-poly 3D buildingWarehouse Town Buildings · 3,922 tris Moving partsFree
Asteroid, low-poly 3D nature modelAsteroid Space Colony · 1,484 tris StillFree

Showing 24 of 586. See them all in the catalogue.

How it works

The GLB route is the quickest in R3F: the file is small, has one material per colour and carries its animation clip, so drei's hooks do the rest. The module route gives you live knobs in React state: rebuild the group when a knob changes and swap the primitive.

Because every specimen is at real scale in metres and faces +Z, models from different kits line up in one scene without per-model transforms.

Questions

Can I use these models with drei?

Yes. useGLTF loads the GLB and useAnimations plays its clip.

Do I need to convert the GLB with gltfjsx?

No, but you can: the files are standard glTF binary with named nodes.

Can I change colours from React?

With the module route, pass knob values to createAsset() and rebuild; with GLB, tune the knobs on the site before you download.

Keep looking

Browse by type

Low-poly charactersLow-poly creaturesLow-poly vehiclesLow-poly buildingsLow-poly robots and mechsLow-poly propsLow-poly trees, rocks and terrainLow-poly furnitureLow-poly weaponsLow-poly sci-fi assetsLow-poly fantasy and medievalModular level kits

Motion and price

Free low-poly 3D modelsAnimated low-poly 3D models3D models that walk

By engine

3D models for three.jsLow-poly 3D models for GodotLow-poly 3D models for Unity3D assets for AI agents

Kits

Adventurer GearAir, Sea & SpaceAlien WorldAncient WorldAnimalsBiomesBirds & Sea LifeBug WorldCastleCharactersCity StreetCoastal TownCyberpunkDungeonEveryday PropsFantasy CreaturesFantasy HeroesFarmFoodForest & WildsGarden BugsHalloweenHeavy VehiclesHistoricalHome & GardenHome FurnitureInteriorsKitchen & BathMachinesMech HangarMedieval VillageMilitary BaseModern ArsenalModular Level KitMonster HordeMonstersOffice & TechOutdoorsPiratesPlatformerPlayground & SportsPublic InteriorsRoad VehiclesRobotsSci-Fi CrewSeasonalShop & MarketSolarpunkSpace ColonySports & SkateTabletopTerrainTower DefenseTown BuildingsTownsfolkUnderwaterWastelandWild WestWildlifeWorld Architecture

Guides

How to add a walking 3D creature to a three.js sceneHow to add an animated low-poly model to React Three FiberHow to import an animated low-poly GLB into Godot 4How to use an animated GLB model in UnityHow to give an AI coding agent a 3D asset library over MCPHow do procedural IK walk cycles work?How to use low-poly 3D assets in a web game